NOVA KNJIGA - Smashing UX Design: Foundations for Designing Online User Experiences
Smashing UX Design: Foundations for Designing Online User ExperiencesThe ultimate guide to UX from the world’s most popular resource for web designers and developers
Smashing Magazine is the world′s most popular resource for web
designers and developers and with this book the authors provide the
ideal resource for mastering User Experience Design (UX).
The authors provide an overview of UX and User Centred Design and
examine in detail sixteen of the most common UX design and research
tools and techniques for your web projects.
The authors share their top tips from their collective 30 years of working in UX including:
Guides to when and how to use the most appropriate UX research and
design techniques such as usability testing, prototyping, wire framing,
sketching, information architecture & running workshopsHow to plan UX projects to suit different budgets, time constraints and business objectivesCase studies from real UX projects that explain how particular techniques were used to achieve the client's goalsChecklists to help you choose the right UX tools and techniques for the job in handTypical user and business requirements to consider when designing
business critical pages such as homepages, forms, product pages and
mobile interfaces as well as explanations of key things to consider when
designing for mobile, internationalization and behavioural change.
Smashing UX Design is the complete UX reference manual. Treat it
as the UX expert on your bookshelf that you can read from
cover-to-cover, or to dip into as the need arises, regardless of whether
you have 'UX' in your job title or not. Table of ContentsPART I: UX PROCESSES AND PROJECTS 1
Chapter 1: Understanding the User-Centered Design Process 3
Chapter 2: Planning UX Projects 23
PART II: UX RESEARCH AND EVALUATION TOOLS AND TECHNIQUES 47
Chapter 3: Planning and Conducting Effective Stakeholder Interviews 49
Chapter 4: Organizing and Running a Successful Requirements Workshop 59
Chapter 5: Planning, Conducting, and Analyzing a Usability Test 73
Chapter 6: Gaining Useful Insights from Competitor Benchmarking 97
Chapter 7: Conducting Effective Contextual Research 105
Chapter 8: Using Analytics to Uncover Interesting User Behavior 113
Chapter 9: Designing, Launching, and Analyzing a Successful Survey 129
Chapter 10: Conducting a Useful Expert Review 143
PART III: UX DESIGN TOOLS AND TECHNIQUES 155
Chapter 11: Planning and Running Successful Ideation Workshops 157
Chapter 12: Creating Task Models and User Journeys That Convey Real User Behavior 173
Chapter 13: Creating Customer Experience Maps to Help Visualize the User Experience 189
Chapter 14: Creating Useful Persona Profiles 199
Chapter 15: Designing Usable Information Architectures 211
Chapter 16: Using Sketching to Generate and Communicate Ideas 237
Chapter 17: Designing Great Wireframes 247
Chapter 18: Using Prototypes to Bring Your Ideas to Life 263
PART IV: UX COMPONENTS DECONSTRUCTED 275
Chapter 19: Navigation UX Deconstructed 277
Chapter 20: Homepage UX Deconstructed 287
Chapter 21: Category Page UX Deconstructed 297
Chapter 22: Search UX Deconstructed 303
Chapter 23: Product Page UX Deconstructed 313
Chapter 24: Shopping Cart and Checkout UX Deconstructed 323
Chapter 25: Article and Content Page UX Deconstructed 335
Chapter 26: Photo UX Deconstructed 341
Chapter 27: Help and FAQ UX Deconstructed 349
Chapter 28: Forms UX Deconstructed 355
Chapter 29: Tables, Charts, and Data UX Deconstructed 365
Chapter 30: Great Client UX Deconstructed 371
Chapter 31: Designing for Behavioral Change 377
Chapter 32: Designing for Internationalization 385
Chapter 33: Designing for Mobile 395
Index 407UX DESIGNPoseban odeljak na Smashing Magazine je UX Design.
Category: UX Design
This extended category features quality articles on usability, user
experience (UX) design and information architecture. The section
contains practical articles and case studies written by professionals
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Popular tags in this category: Usability, Design, User Experience, UI, Psychology, Process, E-Commerce, Content.
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